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Decidueye

#724 · Alola

Decidueye in PokéSurvivor

GrassGhost Shiny form

A Rank #180 of 966 · Score 71.8

Stats

Attack ×1.29 better than 74%
HP 105 better than 69%
Speed 107 better than 57%
Move pool 7 own-type evolvable

Base stat total: 530 · In-game HP, attack and speed are derived from the base stats.

Why A tier

  • 7 evolvable own-type moves incl. Petal Blizzard & Hex

How to get

★★★★ Epic · Hard

Epic in the Alola banner (6.5% per pull for the rarity, ~308 pulls for this one). Alola banner →

Recommended Decidueye build

  1. Core (starting move) Vine Whip → Power Whip (Power)
  2. Crowd clear Hex → Poltergeist (Magnet)
  3. Close defense Petal Blizzard → Petal Dance (Synthesis)
  4. Flex / damage Lick → Shadow Punch (Power)

Items: Life Orb — +30% damage, but each attack costs a little HP.

Full Decidueye build guide →

Decidueye moves (15)

On level-up you are offered moves from Decidueye's own types plus the Normal pool. You can hold 4 at once; each one evolves at max level if you have taken the stat card it asks for.

MoveTypeKindEffectEvolves into
Vine Whipstart Grass Melee Long-range whips in a wide arc. Power Whipneeds Power · ×1.9 damage, more range and hits in 360°
Razor Leaf Grass Boomerang Two leaves that fly out and back, cutting both ways. Leaf Stormneeds Reflexes · ×1.8 damage, +1 boomerang and more range
Petal Blizzard Grass Orbit A cyclone of leaves spins widely around you. Petal Danceneeds Synthesis · +2 orbs, ×1.7 damage and more radius
Grass Knot Grass Aura Roots that snare and pound everything near you. Frenzy Plantneeds Vigor · ×1.8 damage and 35% more radius
Lick Ghost Melee A ghostly lick that briefly paralyzes. Shadow Punchneeds Power · ×1.9 damage, more range and hits in 360°
Shadow Ball Ghost Projectile A shadowy orb that pierces several foes. Phantom Forceneeds Reflexes · ×1.8 damage, +2 projectiles, +2 pierce and bigger
Hex Ghost Chain A curse that jumps between enemies. Much more damage if they are burned, poisoned or slowed. Poltergeistneeds Magnet · ×1.7 damage and +3 jumps
Tackle Normal Melee Charges in an arc at everything in front of you. Take Downneeds Vigor · ×1.9 damage, more range and hits in 360°
Quick Attack Normal Dash You dash at the enemy like lightning and hit everything on the way. Extreme Speedneeds Sprint · ×1.9 damage, more distance and less cooldown
Swords Dance Normal Buff Deals no damage: builds ATTACK while active. —
Agility Normal Buff Deals no damage: builds SPEED while active. —
Harden Normal Buff Deals no damage: builds DEFENSE while active. —
Body Slam Normal Melee A full-weight tackle: slow, short and brutal. Giga Impactneeds Power · ×1.9 damage, more range and hits in 360°
Hyper Voice Normal Burst A sound wave that spreads in every direction. Uproarneeds Reflexes · +6 projectiles, ×1.6 damage and +1 pierce
Substitute Normal Turret A decoy that stays behind shooting for you. Double Teamneeds Armor · ×1.8 damage, +1 at a time and fires faster

Type matchups

Weak to: Fire ×1.6 Ice ×1.6 Flying ×1.6 Ghost ×1.6 Dark ×1.6

Resists: Normal ×0.3 Fighting ×0.3 Water ×0.6 Grass ×0.6 Electric ×0.6 Ground ×0.6 Poison ×0.96 Bug ×0.96

Type chart →

Weather

Boosted in: Fog

Hurt by: Sandstorm, Snowfall

Similar Pokémon

Frequently asked questions

Is Decidueye good in PokéSurvivor?

Decidueye is A tier, ranked #180 of 966 partners. 7 evolvable own-type moves incl. Petal Blizzard & Hex.

How do I get Decidueye?

Epic in the Alola banner (6.5% per pull for the rarity, ~308 pulls for this one). Gacha tickets are earned by playing; they cannot be bought.

What moves can Decidueye learn?

Decidueye can be offered 15 moves on level-up: every Grass and Ghost-type move plus the Normal pool. It starts with Vine Whip.

What is Decidueye weak to?

Fire (×1.6), Ice (×1.6), Flying (×1.6), Ghost (×1.6), Dark (×1.6).

Game data from PokéSurvivor · Last updated