PokéSurvivor Rifts: All 18 Legendary Arenas
How rifts work in PokéSurvivor, how often they open, and all 18 arenas (one per type) with their weather, terrain and the legendaries you can meet there.
| Arena | Type | Weather | Terrain | Legendaries |
|---|---|---|---|---|
| Eternal Meadow | Normal | — | Open ground | 6 Regigigas, Arceus, Meloetta, Type: Null, Silvally… |
| Igneous Volcano | Fire | Harsh sunlight | Lava (burns) | 8 Moltres, Entei, Ho-Oh, Heatran, Victini… |
| Sea Grotto | Water | Rain | Water pools (slow you down) | 8 Suicune, Kyogre, Palkia, Phione, Manaphy… |
| Emerald Jungle | Grass | — | Swamp (slows a lot) | 6 Celebi, Shaymin, Virizion, Tapu Bulu, Calyrex… |
| Volt Plant | Electric | Rain | Electric pools (shock) | 7 Zapdos, Raikou, Thundurus, Zekrom, Tapu Koko… |
| Eternal Glacier | Ice | Snowfall | Ice (slippery) | 4 Articuno, Regice, Kyurem, Glastrier |
| Ancient Dojo | Fighting | — | Open ground | 9 Cobalion, Terrakion, Virizion, Keldeo, Marshadow… |
| Toxic Swamp | Poison | — | Poison pools (poison) | 3 Eternatus, Munkidori, Fezandipiti |
| Red Desert | Ground | Sandstorm | Swamp (slows a lot) | 3 Groudon, Landorus, Zygarde |
| Sky Peak | Flying | — | Open ground | 11 Articuno, Zapdos, Moltres, Lugia, Ho-Oh… |
| Mind Temple | Psychic | — | Open ground | 23 Mewtwo, Mew, Lugia, Celebi, Latias… |
| Hive Forest | Bug | — | Swamp (slows a lot) | 1 Genesect |
| Ancient Quarry | Rock | Sandstorm | Open ground | 3 Regirock, Terrakion, Diancie |
| Gloomy Graveyard | Ghost | Fog | Open ground | 5 Giratina, Hoopa, Lunala, Marshadow, Spectrier |
| Dragon Sanctuary | Dragon | — | Lava (burns) | 13 Latias, Latios, Rayquaza, Dialga, Palkia… |
| Dark Alley | Dark | — | Open ground | 4 Darkrai, Yveltal, Urshifu, Chi-Yu |
| Steel Fortress | Steel | — | Open ground | 10 Registeel, Jirachi, Dialga, Heatran, Cobalion… |
| Enchanted Forest | Fairy | — | Water pools (slow you down) | 10 Xerneas, Diancie, Tapu Koko, Tapu Lele, Tapu Bulu… |
The final arena: Ruins of Judgment
At minute 30 the Judgment of Arceus begins. Arceus cannot be damaged; it chases you while a new legendary joins every 5 seconds, each with double the HP and damage of the last. Nothing else spawns, and there is no time limit: the goal is to last as long as possible.
Frequently asked questions
What are rifts in PokéSurvivor?
Portals that open now and then during a run. Step in within 45 seconds and you (and your co-op group) are taken to a closed arena to fight a legendary. You have 2 minutes to win.
How often do rifts open?
From about 1.3 minutes in, the game checks every 30 s. The chance starts at 20% and rises by 20% after each miss, so you never go more than ~2.5 minutes without one. They stop 2 minutes before the Judgment of Arceus (minute 30).
What do you get for beating a rift legendary?
Gacha tickets (half the time a ×10 ticket), PokéCoins and a bond for each player, which fuses moves so they fire together. Lose and you return to the map with some HP; the run continues.
Which legendary will I fight?
A random one of the 87; those you have not beaten yet are 4× more likely. The arena is one of the legendary's types, picked at random.
Game data from PokéSurvivor · Last updated