Hex in PokéSurvivor
Ghost Chain → Poltergeist
A curse that jumps between enemies. Much more damage if they are burned, poisoned or slowed.
Base stats (level 1)
| Cooldown (s) | 0.9 |
|---|---|
| Damage | 17 |
| Count | 4 |
| Range / radius | 150 |
| Bonus vs. status | 1.7 |
Upgrades by level
- +2 jumps
- +45% damage
- -25% cooldown
- +2 jumps and +40% damage
Evolution: Poltergeist
At level 5, with the Magnet card taken in the run (+30% experience pickup radius.)
×1.7 damage and +3 jumps
Type effectiveness
Super effective against: PsychicGhost
Not very effective against: NormalDark
Weather
- Fog: ×1.3
Best Pokémon for Hex (60 learn it)
All 60 Pokémon that learn Hex
Show the complete list
- Gastly
- Haunter
- Gengar
- Misdreavus
- Shedinja
- Sableye
- Shuppet
- Banette
- Duskull
- Dusclops
- Drifloon
- Drifblim
- Mismagius
- Spiritomb
- Dusknoir
- Froslass
- Rotom
- Giratina
- Yamask
- Cofagrigus
- Litwick
- Lampent
- Chandelure
- Golett
- Golurk
- Honedge
- Doublade
- Aegislash
- Phantump
- Trevenant
- Pumpkaboo
- Gourgeist
- Hoopa
- Decidueye
- Sandygast
- Palossand
- Mimikyu
- Dhelmise
- Lunala
- Marshadow
- Blacephalon
- Sinistea
- Polteageist
- Cursola
- Runerigus
- Dreepy
- Drakloak
- Dragapult
- Spectrier
- Basculegion
- Skeledirge
- Ceruledge
- Bramblin
- Greavard
- Houndstone
- Annihilape
- Flutter Mane
- Gholdengo
- Poltchageist
- Sinistcha
Other Ghost moves
- Lick Melee
- Shadow Ball Projectile
Other chain moves
- Thunderbolt Electric
Frequently asked questions
How do I get Poltergeist in PokéSurvivor?
Level Hex to level 5 and take the Magnet card (+30% experience pickup radius.) at least once in the same run. A golden card then evolves it: ×1.7 damage and +3 jumps.
Who can learn Hex?
All 60 Pokémon with the Ghost type.
Game data from PokéSurvivor · Last updated