Stats
Base stat total: 297 · In-game HP, attack and speed are derived from the base stats.
Why D tier
- Low damage multiplier (×0.95)
- 5 evolvable own-type moves incl. Dazzling Gleam & Fairy Wind
How to get
★ Common · Easy
Common in the Paldea banner (45% per pull for the rarity, ~53 pulls for this one). Paldea banner →
Tinkatink moves (13)
On level-up you are offered moves from Tinkatink's own types plus the Normal pool. You can hold 4 at once; each one evolves at max level if you have taken the stat card it asks for.
| Move | Type | Kind | Effect | Evolves into |
|---|---|---|---|---|
| Fairy Windstart | Fairy | Burst | A magical breeze in every direction. | Moonblastneeds Power · +6 projectiles, ×1.6 damage and +1 pierce |
| Dazzling Gleam | Fairy | Aura | A flash of light all around you. | Misty Terrainneeds Synthesis · ×1.8 damage and 35% more radius |
| Metal Claw | Steel | Melee | A steel swipe in an arc. | Iron Headneeds Power · ×1.9 damage, more range and hits in 360° |
| Flash Cannon | Steel | Beam | A piercing beam of metallic light. | Steel Beamneeds Armor · ×1.8 damage, a 50% wider and longer beam |
| Meteor Mash | Steel | Meteors | Two steel meteors that crush where they land. | Magnet Bombneeds Power · ×1.7 damage, +2 meteors and more radius |
| Tackle | Normal | Melee | Charges in an arc at everything in front of you. | Take Downneeds Vigor · ×1.9 damage, more range and hits in 360° |
| Quick Attack | Normal | Dash | You dash at the enemy like lightning and hit everything on the way. | Extreme Speedneeds Sprint · ×1.9 damage, more distance and less cooldown |
| Swords Dance | Normal | Buff | Deals no damage: builds ATTACK while active. | — |
| Agility | Normal | Buff | Deals no damage: builds SPEED while active. | — |
| Harden | Normal | Buff | Deals no damage: builds DEFENSE while active. | — |
| Body Slam | Normal | Melee | A full-weight tackle: slow, short and brutal. | Giga Impactneeds Power · ×1.9 damage, more range and hits in 360° |
| Hyper Voice | Normal | Burst | A sound wave that spreads in every direction. | Uproarneeds Reflexes · +6 projectiles, ×1.6 damage and +1 pierce |
| Substitute | Normal | Turret | A decoy that stays behind shooting for you. | Double Teamneeds Armor · ×1.8 damage, +1 at a time and fires faster |
Type matchups
Weak to: Fire ×1.6 Ground ×1.6
Resists: Dragon ×0.18 Bug ×0.36 Poison ×0.48 Normal ×0.6 Grass ×0.6 Ice ×0.6 Flying ×0.6 Psychic ×0.6 Rock ×0.6 Dark ×0.6 Fairy ×0.6 Fighting ×0.96 Steel ×0.96
Weather
Boosted in: Sandstorm, Fog
Hurt by: Snowfall
Similar Pokémon
Frequently asked questions
Is Tinkatink good in PokéSurvivor?
Tinkatink is D tier, ranked #823 of 966 partners. Low damage multiplier (×0.95). 5 evolvable own-type moves incl. Dazzling Gleam & Fairy Wind.
How do I get Tinkatink?
Common in the Paldea banner (45% per pull for the rarity, ~53 pulls for this one). Gacha tickets are earned by playing; they cannot be bought.
What moves can Tinkatink learn?
Tinkatink can be offered 13 moves on level-up: every Fairy and Steel-type move plus the Normal pool. It starts with Fairy Wind.
What is Tinkatink weak to?
Fire (×1.6), Ground (×1.6).
Game data from PokéSurvivor · Last updated