Stats
Base stat total: 405 · In-game HP, attack and speed are derived from the base stats.
Why B tier
- 8 evolvable own-type moves incl. Fire Spin & Flamethrower
How to get
★★ Uncommon · Easy
Uncommon in the Sinnoh banner (30% per pull for the rarity, ~67 pulls for this one). Sinnoh banner →
Monferno moves (16)
On level-up you are offered moves from Monferno's own types plus the Normal pool. You can hold 4 at once; each one evolves at max level if you have taken the stat card it asks for.
| Move | Type | Kind | Effect | Evolves into |
|---|---|---|---|---|
| Emberstart | Fire | Projectile | A fireball at the nearest enemy. | Fire Blastneeds Power · ×1.8 damage, +2 projectiles, +2 pierce and bigger |
| Flamethrower | Fire | Spray | A short fan of flames that burns. | Overheatneeds Reflexes · ×1.7 damage, +4 shots and +1 pierce |
| Fire Spin | Fire | Orbit | Flames that spin around you. Constant defense. | Sacred Fireneeds Synthesis · +2 orbs, ×1.7 damage and more radius |
| Heat Wave | Fire | Burst | Explodes in flames in every direction. | Eruptionneeds Vigor · +6 projectiles, ×1.6 damage and +1 pierce |
| Karate Chop | Fighting | Melee | A sharp, powerful blow straight ahead. | Close Combatneeds Power · ×1.9 damage, more range and hits in 360° |
| Aura Sphere | Fighting | Projectile | An energy sphere that never misses. | Focus Blastneeds Reflexes · ×1.8 damage, +2 projectiles, +2 pierce and bigger |
| Will-O-Wisp | Fire | Turret | Leaves a floating flame that fires on its own and burns. | Infernoneeds Reflexes · ×1.8 damage, +1 at a time and fires faster |
| Flame Wheel | Fire | Trail | You run wrapped in fire, leaving a trail of flames. | Flare Blitzneeds Sprint · ×1.8 damage, bigger and longer-lasting pools |
| Tackle | Normal | Melee | Charges in an arc at everything in front of you. | Take Downneeds Vigor · ×1.9 damage, more range and hits in 360° |
| Quick Attack | Normal | Dash | You dash at the enemy like lightning and hit everything on the way. | Extreme Speedneeds Sprint · ×1.9 damage, more distance and less cooldown |
| Swords Dance | Normal | Buff | Deals no damage: builds ATTACK while active. | — |
| Agility | Normal | Buff | Deals no damage: builds SPEED while active. | — |
| Harden | Normal | Buff | Deals no damage: builds DEFENSE while active. | — |
| Body Slam | Normal | Melee | A full-weight tackle: slow, short and brutal. | Giga Impactneeds Power · ×1.9 damage, more range and hits in 360° |
| Hyper Voice | Normal | Burst | A sound wave that spreads in every direction. | Uproarneeds Reflexes · +6 projectiles, ×1.6 damage and +1 pierce |
| Substitute | Normal | Turret | A decoy that stays behind shooting for you. | Double Teamneeds Armor · ×1.8 damage, +1 at a time and fires faster |
Type matchups
Weak to: Water ×1.6 Ground ×1.6 Flying ×1.6 Psychic ×1.6
Resists: Bug ×0.36 Fire ×0.6 Grass ×0.6 Ice ×0.6 Dark ×0.6 Steel ×0.6 Rock ×0.96 Fairy ×0.96
Weather
Boosted in: Harsh sunlight
Hurt by: Rain, Sandstorm, Snowfall
Similar Pokémon
Frequently asked questions
Is Monferno good in PokéSurvivor?
Monferno is B tier, ranked #455 of 966 partners. 8 evolvable own-type moves incl. Fire Spin & Flamethrower.
How do I get Monferno?
Uncommon in the Sinnoh banner (30% per pull for the rarity, ~67 pulls for this one). Gacha tickets are earned by playing; they cannot be bought.
What moves can Monferno learn?
Monferno can be offered 16 moves on level-up: every Fire and Fighting-type move plus the Normal pool. It starts with Ember.
What is Monferno weak to?
Water (×1.6), Ground (×1.6), Flying (×1.6), Psychic (×1.6).
Game data from PokéSurvivor · Last updated