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Magnemite

#081 · Kanto

Magnemite in PokéSurvivor

ElectricSteel Shiny form

C Rank #594 of 966 · Score 42.3

Stats

Attack ×1.22 better than 60%
HP 81 better than 1%
Speed 97 better than 25%
Move pool 6 own-type evolvable

Base stat total: 325 · In-game HP, attack and speed are derived from the base stats.

Why C tier

  • Fragile: only 81 HP
  • 6 evolvable own-type moves incl. Discharge & Thunderbolt

How to get

★★ Uncommon · Easy

Uncommon in the Kanto banner (30% per pull for the rarity, ~137 pulls for this one). Kanto banner →

Recommended Magnemite build

  1. Core (starting move) Thunder Shock → Thunder (Power)
  2. Crowd clear Thunderbolt → Zap Cannon (Reflexes)
  3. Close defense Discharge → Electric Terrain (Armor)
  4. Flex / damage Meteor Mash → Magnet Bomb (Power)

Items: Leftovers — You recover 1.5% of your HP per second.

Full Magnemite build guide →

Magnemite moves (14)

On level-up you are offered moves from Magnemite's own types plus the Normal pool. You can hold 4 at once; each one evolves at max level if you have taken the stat card it asks for.

MoveTypeKindEffectEvolves into
Thunder Shockstart Electric Projectile A lightning-fast bolt that pierces several enemies. Thunderneeds Power · ×1.8 damage, +2 projectiles, +2 pierce and bigger
Discharge Electric Aura A permanent electric field around you. Electric Terrainneeds Armor · ×1.8 damage and 35% more radius
Thunderbolt Electric Chain A bolt that jumps from one enemy to the next. Zap Cannonneeds Reflexes · ×1.7 damage and +3 jumps
Metal Claw Steel Melee A steel swipe in an arc. Iron Headneeds Power · ×1.9 damage, more range and hits in 360°
Flash Cannon Steel Beam A piercing beam of metallic light. Steel Beamneeds Armor · ×1.8 damage, a 50% wider and longer beam
Meteor Mash Steel Meteors Two steel meteors that crush where they land. Magnet Bombneeds Power · ×1.7 damage, +2 meteors and more radius
Tackle Normal Melee Charges in an arc at everything in front of you. Take Downneeds Vigor · ×1.9 damage, more range and hits in 360°
Quick Attack Normal Dash You dash at the enemy like lightning and hit everything on the way. Extreme Speedneeds Sprint · ×1.9 damage, more distance and less cooldown
Swords Dance Normal Buff Deals no damage: builds ATTACK while active. —
Agility Normal Buff Deals no damage: builds SPEED while active. —
Harden Normal Buff Deals no damage: builds DEFENSE while active. —
Body Slam Normal Melee A full-weight tackle: slow, short and brutal. Giga Impactneeds Power · ×1.9 damage, more range and hits in 360°
Hyper Voice Normal Burst A sound wave that spreads in every direction. Uproarneeds Reflexes · +6 projectiles, ×1.6 damage and +1 pierce
Substitute Normal Turret A decoy that stays behind shooting for you. Double Teamneeds Armor · ×1.8 damage, +1 at a time and fires faster

Type matchups

Weak to: Ground ×2.56 Fire ×1.6 Fighting ×1.6

Resists: Poison ×0.3 Flying ×0.36 Steel ×0.36 Normal ×0.6 Grass ×0.6 Electric ×0.6 Ice ×0.6 Psychic ×0.6 Bug ×0.6 Rock ×0.6 Dragon ×0.6 Fairy ×0.6

Type chart →

Weather

Boosted in: Rain, Sandstorm

Hurt by: Snowfall

Similar Pokémon

Frequently asked questions

Is Magnemite good in PokéSurvivor?

Magnemite is C tier, ranked #594 of 966 partners. Fragile: only 81 HP. 6 evolvable own-type moves incl. Discharge & Thunderbolt.

How do I get Magnemite?

Uncommon in the Kanto banner (30% per pull for the rarity, ~137 pulls for this one). Gacha tickets are earned by playing; they cannot be bought.

What moves can Magnemite learn?

Magnemite can be offered 14 moves on level-up: every Electric and Steel-type move plus the Normal pool. It starts with Thunder Shock.

What is Magnemite weak to?

Ground (×2.56), Fire (×1.6), Fighting (×1.6).

Game data from PokéSurvivor · Last updated