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Slurpuff

Best Slurpuff build

Fairy B Pokédex entry →

Generated from the game rules and this Pokémon's move pool: a solid default for a 30-minute run. Swap moves to match the cards you are offered.

Moves (4 slots)

SlotMoveKindWhyEvolves into
1Core (starting move) Fairy Wind Fairy Burst A magical breeze in every direction. Moonblastneeds Power · +6 projectiles, ×1.6 damage and +1 pierce
2Crowd clear Hyper Voice Normal Burst A sound wave that spreads in every direction. Uproarneeds Reflexes · +6 projectiles, ×1.6 damage and +1 pierce
3Close defense Dazzling Gleam Fairy Aura A flash of light all around you. Misty Terrainneeds Synthesis · ×1.8 damage and 35% more radius
4Flex / damage Body Slam Normal Melee A full-weight tackle: slow, short and brutal. Giga Impactneeds Power · ×1.9 damage, more range and hits in 360°

How to play the run

  1. Level Fairy Wind first. It is your only attack at the start. Push it to level 5 with upgrade cards.
  2. Take Power once (+10% damage with every move.) so a golden card turns Fairy Wind into Moonblast (+6 projectiles, ×1.6 damage and +1 pierce).
  3. Add Hyper Voice for the hordes. Only your active move fires, so switch to it (1–4, Q/E or tap) when you are surrounded.
  4. Enter every rift you can. Beating the legendary gives a bond: fuse Fairy Wind with Hyper Voice so both fire together from one slot.
  5. Hold Quick Claw: -20% cooldown on all your moves. Held items drop from chests and bosses; you keep one at a time.
  6. Before minute 30, stack damage and defense: the Judgment of Arceus sends ever-stronger legendaries until you fall.

Level-up card priority

  1. Power — +10% damage with every move.evolution
  2. Reflexes — -8% cooldown on every move.evolution
  3. Synthesis — +0.9 HP regenerated per second.evolution
  4. Vigor — +20 max HP (and heals it).

Items

Quick Claw — -20% cooldown on all your moves.

Alternative: Shell Bell — You heal from the damage you deal.

Permanent upgrades first

  1. Repertoire (Start with 2 moves, 1,500 coins to max)
  2. Strength (+4% damage, 5,050 coins to max)
  3. Reflexes (-3% cooldown, 3,340 coins to max)
  4. Critical Hit (+3% critical chance (x1.5 damage), 6,300 coins to max)

Best weather

Fog: Ghost, Fairy and Psychic are boosted.

Super effective against

FightingDragonDark

Best rift arenas for this build

Arenas whose legendaries take the most damage from these move types.

Frequently asked questions

What is the best Slurpuff build in PokéSurvivor?

Fairy Wind, Hyper Voice, Dazzling Gleam, Body Slam, holding Quick Claw. Take Power, Reflexes, Synthesis so the moves can evolve at max level.

What item should Slurpuff hold?

Quick Claw (-20% cooldown on all your moves.) If you find Shell Bell first, it is a good alternative.

How do Slurpuff's moves evolve?

Fairy Wind → Moonblast (needs Power); Hyper Voice → Uproar (needs Reflexes); Dazzling Gleam → Misty Terrain (needs Synthesis); Body Slam → Giga Impact (needs Power).

Game data from PokéSurvivor · Last updated