Best Slither Wing build
BugFighting A Pokédex entry →
Generated from the game rules and this Pokémon's move pool: a solid default for a 30-minute run. Swap moves to match the cards you are offered.
Moves (4 slots)
| Slot | Move | Kind | Why | Evolves into |
|---|---|---|---|---|
| 1Core (starting move) | Bug Bite Bug | Melee | A quick bite in a short arc. | X-Scissorneeds Power · ×1.9 damage, more range and hits in 360° |
| 2Crowd clear | String Shot Bug | Mines | Leaves webs on the ground that trap and greatly slow whoever steps on them. | Sticky Webneeds Reflexes · ×1.8 damage, +2 mines and a bigger blast |
| 3Close defense | Bug Buzz Bug | Aura | A constant vibration that pounds everything nearby. | Swarmneeds Synthesis · ×1.8 damage and 35% more radius |
| 4Flex / damage | Karate Chop Fighting | Melee | A sharp, powerful blow straight ahead. | Close Combatneeds Power · ×1.9 damage, more range and hits in 360° |
How to play the run
- Level Bug Bite first. It is your only attack at the start. Push it to level 5 with upgrade cards.
- Take Power once (+10% damage with every move.) so a golden card turns Bug Bite into X-Scissor (×1.9 damage, more range and hits in 360°).
- Add String Shot for the hordes. Only your active move fires, so switch to it (1–4, Q/E or tap) when you are surrounded.
- Enter every rift you can. Beating the legendary gives a bond: fuse Bug Bite with String Shot so both fire together from one slot.
- Hold Life Orb: +30% damage, but each attack costs a little HP. Held items drop from chests and bosses; you keep one at a time.
- Before minute 30, stack damage and defense: the Judgment of Arceus sends ever-stronger legendaries until you fall.
Level-up card priority
- Power — +10% damage with every move.evolution
- Reflexes — -8% cooldown on every move.evolution
- Synthesis — +0.9 HP regenerated per second.evolution
- Vigor — +20 max HP (and heals it).
Items
Life Orb — +30% damage, but each attack costs a little HP.
Alternative: Choice Band — +40% damage, but you can't switch moves.
Permanent upgrades first
- Repertoire (Start with 2 moves, 1,500 coins to max)
- Strength (+4% damage, 5,050 coins to max)
- Reflexes (-3% cooldown, 3,340 coins to max)
- Critical Hit (+3% critical chance (x1.5 damage), 6,300 coins to max)
Best weather
No weather boosts these moves.
Super effective against
NormalGrassIcePsychicRockDarkSteel
Best rift arenas for this build
- Emerald Jungle (Celebi, Shaymin, Virizion, Tapu Bulu…)
- Eternal Meadow (Regigigas, Arceus, Meloetta, Type: Null…)
- Mind Temple (Mewtwo, Mew, Lugia, Celebi…)
Arenas whose legendaries take the most damage from these move types.
Frequently asked questions
What is the best Slither Wing build in PokéSurvivor?
Bug Bite, String Shot, Bug Buzz, Karate Chop, holding Life Orb. Take Power, Reflexes, Synthesis so the moves can evolve at max level.
What item should Slither Wing hold?
Life Orb (+30% damage, but each attack costs a little hp.) If you find Choice Band first, it is a good alternative.
How do Slither Wing's moves evolve?
Bug Bite → X-Scissor (needs Power); String Shot → Sticky Web (needs Reflexes); Bug Buzz → Swarm (needs Synthesis); Karate Chop → Close Combat (needs Power).
Game data from PokéSurvivor · Last updated