Best Scream Tail build
FairyPsychic B Pokédex entry →
Generated from the game rules and this Pokémon's move pool: a solid default for a 30-minute run. Swap moves to match the cards you are offered.
Moves (4 slots)
| Slot | Move | Kind | Why | Evolves into |
|---|---|---|---|---|
| 1Core (starting move) | Fairy Wind Fairy | Burst | A magical breeze in every direction. | Moonblastneeds Power · +6 projectiles, ×1.6 damage and +1 pierce |
| 2Crowd clear | Psychic Psychic | Burst | A radial mental burst that seeks enemies. | Expanding Forceneeds Magnet · +6 projectiles, ×1.6 damage and +1 pierce |
| 3Close defense | Dazzling Gleam Fairy | Aura | A flash of light all around you. | Misty Terrainneeds Synthesis · ×1.8 damage and 35% more radius |
| 4Flex / damage | Psycho Cut Psychic | Boomerang | Psychic blades that come back to you. | Psychic Fangsneeds Reflexes · ×1.8 damage, +1 boomerang and more range |
How to play the run
- Level Fairy Wind first. It is your only attack at the start. Push it to level 5 with upgrade cards.
- Take Power once (+10% damage with every move.) so a golden card turns Fairy Wind into Moonblast (+6 projectiles, ×1.6 damage and +1 pierce).
- Add Psychic for the hordes. Only your active move fires, so switch to it (1–4, Q/E or tap) when you are surrounded.
- Enter every rift you can. Beating the legendary gives a bond: fuse Fairy Wind with Psychic so both fire together from one slot.
- Hold Quick Claw: -20% cooldown on all your moves. Held items drop from chests and bosses; you keep one at a time.
- Before minute 30, stack damage and defense: the Judgment of Arceus sends ever-stronger legendaries until you fall.
Level-up card priority
- Power — +10% damage with every move.evolution
- Magnet — +30% experience pickup radius.evolution
- Synthesis — +0.9 HP regenerated per second.evolution
- Reflexes — -8% cooldown on every move.evolution
- Vigor — +20 max HP (and heals it).
Items
Quick Claw — -20% cooldown on all your moves.
Alternative: Shell Bell — You heal from the damage you deal.
Permanent upgrades first
- Repertoire (Start with 2 moves, 1,500 coins to max)
- Strength (+4% damage, 5,050 coins to max)
- Reflexes (-3% cooldown, 3,340 coins to max)
- Critical Hit (+3% critical chance (x1.5 damage), 6,300 coins to max)
Best weather
Fog: Ghost, Fairy and Psychic are boosted.
Super effective against
FightingPoisonDragonDark
Best rift arenas for this build
- Ancient Dojo (Cobalion, Terrakion, Virizion, Keldeo…)
- Dark Alley (Darkrai, Yveltal, Urshifu, Chi-Yu)
- Dragon Sanctuary (Latias, Latios, Rayquaza, Dialga…)
Arenas whose legendaries take the most damage from these move types.
Frequently asked questions
What is the best Scream Tail build in PokéSurvivor?
Fairy Wind, Psychic, Dazzling Gleam, Psycho Cut, holding Quick Claw. Take Power, Magnet, Synthesis, Reflexes so the moves can evolve at max level.
What item should Scream Tail hold?
Quick Claw (-20% cooldown on all your moves.) If you find Shell Bell first, it is a good alternative.
How do Scream Tail's moves evolve?
Fairy Wind → Moonblast (needs Power); Psychic → Expanding Force (needs Magnet); Dazzling Gleam → Misty Terrain (needs Synthesis); Psycho Cut → Psychic Fangs (needs Reflexes).
Game data from PokéSurvivor · Last updated