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Machoke

Best Machoke build

Fighting B Pokédex entry →

Generated from the game rules and this Pokémon's move pool: a solid default for a 30-minute run. Swap moves to match the cards you are offered.

Moves (4 slots)

SlotMoveKindWhyEvolves into
1Core (starting move) Karate Chop Fighting Melee A sharp, powerful blow straight ahead. Close Combatneeds Power · ×1.9 damage, more range and hits in 360°
2Crowd clear Hyper Voice Normal Burst A sound wave that spreads in every direction. Uproarneeds Reflexes · +6 projectiles, ×1.6 damage and +1 pierce
3Flex / damage Aura Sphere Fighting Projectile An energy sphere that never misses. Focus Blastneeds Reflexes · ×1.8 damage, +2 projectiles, +2 pierce and bigger
4Flex / damage Body Slam Normal Melee A full-weight tackle: slow, short and brutal. Giga Impactneeds Power · ×1.9 damage, more range and hits in 360°

How to play the run

  1. Level Karate Chop first. It is your only attack at the start. Push it to level 5 with upgrade cards.
  2. Take Power once (+10% damage with every move.) so a golden card turns Karate Chop into Close Combat (×1.9 damage, more range and hits in 360°).
  3. Add Hyper Voice for the hordes. Only your active move fires, so switch to it (1–4, Q/E or tap) when you are surrounded.
  4. Enter every rift you can. Beating the legendary gives a bond: fuse Karate Chop with Hyper Voice so both fire together from one slot.
  5. Hold Quick Claw: -20% cooldown on all your moves. Held items drop from chests and bosses; you keep one at a time.
  6. Before minute 30, stack damage and defense: the Judgment of Arceus sends ever-stronger legendaries until you fall.

Level-up card priority

  1. Power — +10% damage with every move.evolution
  2. Reflexes — -8% cooldown on every move.evolution
  3. Vigor — +20 max HP (and heals it).

Items

Quick Claw — -20% cooldown on all your moves.

Alternative: Shell Bell — You heal from the damage you deal.

Permanent upgrades first

  1. Repertoire (Start with 2 moves, 1,500 coins to max)
  2. Strength (+4% damage, 5,050 coins to max)
  3. Reflexes (-3% cooldown, 3,340 coins to max)
  4. Critical Hit (+3% critical chance (x1.5 damage), 6,300 coins to max)

Best weather

No weather boosts these moves.

Super effective against

NormalIceRockDarkSteel

Best rift arenas for this build

Arenas whose legendaries take the most damage from these move types.

Frequently asked questions

What is the best Machoke build in PokéSurvivor?

Karate Chop, Hyper Voice, Aura Sphere, Body Slam, holding Quick Claw. Take Power, Reflexes so the moves can evolve at max level.

What item should Machoke hold?

Quick Claw (-20% cooldown on all your moves.) If you find Shell Bell first, it is a good alternative.

How do Machoke's moves evolve?

Karate Chop → Close Combat (needs Power); Hyper Voice → Uproar (needs Reflexes); Aura Sphere → Focus Blast (needs Reflexes); Body Slam → Giga Impact (needs Power).

Game data from PokéSurvivor · Last updated