Best Lunala build
PsychicGhost S Pokédex entry →
Generated from the game rules and this Pokémon's move pool: a solid default for a 30-minute run. Swap moves to match the cards you are offered.
Moves (4 slots)
| Slot | Move | Kind | Why | Evolves into |
|---|---|---|---|---|
| 1Core (starting move) | Confusion Psychic | Projectile | A wave that homes in on its target. | Psyshockneeds Reflexes · ×1.8 damage, +2 projectiles, +2 pierce and bigger |
| 2Crowd clear | Psychic Psychic | Burst | A radial mental burst that seeks enemies. | Expanding Forceneeds Magnet · +6 projectiles, ×1.6 damage and +1 pierce |
| 3Flex / damage | Hex Ghost | Chain | A curse that jumps between enemies. Much more damage if they are burned, poisoned or slowed. | Poltergeistneeds Magnet · ×1.7 damage and +3 jumps |
| 4Flex / damage | Hyper Voice Normal | Burst | A sound wave that spreads in every direction. | Uproarneeds Reflexes · +6 projectiles, ×1.6 damage and +1 pierce |
How to play the run
- Level Confusion first. It is your only attack at the start. Push it to level 5 with upgrade cards.
- Take Reflexes once (-8% cooldown on every move.) so a golden card turns Confusion into Psyshock (×1.8 damage, +2 projectiles, +2 pierce and bigger).
- Add Psychic for the hordes. Only your active move fires, so switch to it (1–4, Q/E or tap) when you are surrounded.
- Enter every rift you can. Beating the legendary gives a bond: fuse Confusion with Psychic so both fire together from one slot.
- Hold Life Orb: +30% damage, but each attack costs a little HP. Held items drop from chests and bosses; you keep one at a time.
- Before minute 30, stack damage and defense: the Judgment of Arceus sends ever-stronger legendaries until you fall.
Level-up card priority
- Reflexes — -8% cooldown on every move.evolution
- Magnet — +30% experience pickup radius.evolution
- Power — +10% damage with every move.
- Vigor — +20 max HP (and heals it).
Items
Life Orb — +30% damage, but each attack costs a little HP.
Alternative: Choice Band — +40% damage, but you can't switch moves.
Permanent upgrades first
- Repertoire (Start with 2 moves, 1,500 coins to max)
- Strength (+4% damage, 5,050 coins to max)
- Reflexes (-3% cooldown, 3,340 coins to max)
- Critical Hit (+3% critical chance (x1.5 damage), 6,300 coins to max)
Best weather
Fog: Ghost, Fairy and Psychic are boosted.
Super effective against
FightingPoisonPsychicGhost
Best rift arenas for this build
- Gloomy Graveyard (Giratina, Hoopa, Lunala, Marshadow…)
- Mind Temple (Mewtwo, Mew, Lugia, Celebi…)
- Toxic Swamp (Eternatus, Munkidori, Fezandipiti)
Arenas whose legendaries take the most damage from these move types.
Frequently asked questions
What is the best Lunala build in PokéSurvivor?
Confusion, Psychic, Hex, Hyper Voice, holding Life Orb. Take Reflexes, Magnet so the moves can evolve at max level.
What item should Lunala hold?
Life Orb (+30% damage, but each attack costs a little hp.) If you find Choice Band first, it is a good alternative.
How do Lunala's moves evolve?
Confusion → Psyshock (needs Reflexes); Psychic → Expanding Force (needs Magnet); Hex → Poltergeist (needs Magnet); Hyper Voice → Uproar (needs Reflexes).
Game data from PokéSurvivor · Last updated