Best Lucario build
FightingSteel B Pokédex entry →
Generated from the game rules and this Pokémon's move pool: a solid default for a 30-minute run. Swap moves to match the cards you are offered.
Moves (4 slots)
| Slot | Move | Kind | Why | Evolves into |
|---|---|---|---|---|
| 1Core (starting move) | Karate Chop Fighting | Melee | A sharp, powerful blow straight ahead. | Close Combatneeds Power · ×1.9 damage, more range and hits in 360° |
| 2Crowd clear | Meteor Mash Steel | Meteors | Two steel meteors that crush where they land. | Magnet Bombneeds Power · ×1.7 damage, +2 meteors and more radius |
| 3Flex / damage | Metal Claw Steel | Melee | A steel swipe in an arc. | Iron Headneeds Power · ×1.9 damage, more range and hits in 360° |
| 4Flex / damage | Hyper Voice Normal | Burst | A sound wave that spreads in every direction. | Uproarneeds Reflexes · +6 projectiles, ×1.6 damage and +1 pierce |
How to play the run
- Level Karate Chop first. It is your only attack at the start. Push it to level 5 with upgrade cards.
- Take Power once (+10% damage with every move.) so a golden card turns Karate Chop into Close Combat (×1.9 damage, more range and hits in 360°).
- Add Meteor Mash for the hordes. Only your active move fires, so switch to it (1–4, Q/E or tap) when you are surrounded.
- Enter every rift you can. Beating the legendary gives a bond: fuse Karate Chop with Meteor Mash so both fire together from one slot.
- Hold Life Orb: +30% damage, but each attack costs a little HP. Held items drop from chests and bosses; you keep one at a time.
- Before minute 30, stack damage and defense: the Judgment of Arceus sends ever-stronger legendaries until you fall.
Level-up card priority
- Power — +10% damage with every move.evolution
- Reflexes — -8% cooldown on every move.evolution
- Vigor — +20 max HP (and heals it).
Items
Life Orb — +30% damage, but each attack costs a little HP.
Alternative: Choice Band — +40% damage, but you can't switch moves.
Permanent upgrades first
- Repertoire (Start with 2 moves, 1,500 coins to max)
- Strength (+4% damage, 5,050 coins to max)
- Reflexes (-3% cooldown, 3,340 coins to max)
- Critical Hit (+3% critical chance (x1.5 damage), 6,300 coins to max)
Best weather
Sandstorm: Rock, Ground and Steel are boosted; the rest suffer.
Super effective against
NormalIceRockDarkSteelFairy
Best rift arenas for this build
- Ancient Quarry (Regirock, Terrakion, Diancie)
- Eternal Glacier (Articuno, Regice, Kyurem, Glastrier)
- Enchanted Forest (Xerneas, Diancie, Tapu Koko, Tapu Lele…)
Arenas whose legendaries take the most damage from these move types.
Frequently asked questions
What is the best Lucario build in PokéSurvivor?
Karate Chop, Meteor Mash, Metal Claw, Hyper Voice, holding Life Orb. Take Power, Reflexes so the moves can evolve at max level.
What item should Lucario hold?
Life Orb (+30% damage, but each attack costs a little hp.) If you find Choice Band first, it is a good alternative.
How do Lucario's moves evolve?
Karate Chop → Close Combat (needs Power); Meteor Mash → Magnet Bomb (needs Power); Metal Claw → Iron Head (needs Power); Hyper Voice → Uproar (needs Reflexes).
Game data from PokéSurvivor · Last updated