Best Jangmo-o build
Dragon D Pokédex entry →
Generated from the game rules and this Pokémon's move pool: a solid default for a 30-minute run. Swap moves to match the cards you are offered.
Moves (4 slots)
| Slot | Move | Kind | Why | Evolves into |
|---|---|---|---|---|
| 1Core (starting move) | Dragon Rage Dragon | Beam | Draconic flames in a straight line. | Draco Meteorneeds Power · ×1.8 damage, a 50% wider and longer beam |
| 2Crowd clear | Hyper Voice Normal | Burst | A sound wave that spreads in every direction. | Uproarneeds Reflexes · +6 projectiles, ×1.6 damage and +1 pierce |
| 3Flex / damage | Body Slam Normal | Melee | A full-weight tackle: slow, short and brutal. | Giga Impactneeds Power · ×1.9 damage, more range and hits in 360° |
| 4Flex / damage | Tackle Normal | Melee | Charges in an arc at everything in front of you. | Take Downneeds Vigor · ×1.9 damage, more range and hits in 360° |
How to play the run
- Level Dragon Rage first. It is your only attack at the start. Push it to level 5 with upgrade cards.
- Take Power once (+10% damage with every move.) so a golden card turns Dragon Rage into Draco Meteor (×1.8 damage, a 50% wider and longer beam).
- Add Hyper Voice for the hordes. Only your active move fires, so switch to it (1–4, Q/E or tap) when you are surrounded.
- Enter every rift you can. Beating the legendary gives a bond: fuse Dragon Rage with Hyper Voice so both fire together from one slot.
- Hold Leftovers: You recover 1.5% of your HP per second. Held items drop from chests and bosses; you keep one at a time.
- Before minute 30, stack damage and defense: the Judgment of Arceus sends ever-stronger legendaries until you fall.
Level-up card priority
- Power — +10% damage with every move.evolution
- Reflexes — -8% cooldown on every move.evolution
- Vigor — +20 max HP (and heals it).evolution
Items
Leftovers — You recover 1.5% of your HP per second.
Alternative: Focus Sash — A hit that would knock you out leaves you at 1 HP (every 60 s).
Permanent upgrades first
- Repertoire (Start with 2 moves, 1,500 coins to max)
- Strength (+4% damage, 5,050 coins to max)
- Reflexes (-3% cooldown, 3,340 coins to max)
- Vitality (+8 HP, 3,270 coins to max)
Best weather
No weather boosts these moves.
Super effective against
Dragon
Best rift arenas for this build
- Dragon Sanctuary (Latias, Latios, Rayquaza, Dialga…)
- Toxic Swamp (Eternatus, Munkidori, Fezandipiti)
- Red Desert (Groudon, Landorus, Zygarde)
Arenas whose legendaries take the most damage from these move types.
Frequently asked questions
What is the best Jangmo-o build in PokéSurvivor?
Dragon Rage, Hyper Voice, Body Slam, Tackle, holding Leftovers. Take Power, Reflexes, Vigor so the moves can evolve at max level.
What item should Jangmo-o hold?
Leftovers (you recover 1.5% of your hp per second.) If you find Focus Sash first, it is a good alternative.
How do Jangmo-o's moves evolve?
Dragon Rage → Draco Meteor (needs Power); Hyper Voice → Uproar (needs Reflexes); Body Slam → Giga Impact (needs Power); Tackle → Take Down (needs Vigor).
Game data from PokéSurvivor · Last updated