Best Corvisquire build
Flying C Pokédex entry →
Generated from the game rules and this Pokémon's move pool: a solid default for a 30-minute run. Swap moves to match the cards you are offered.
Moves (4 slots)
| Slot | Move | Kind | Why | Evolves into |
|---|---|---|---|---|
| 1Core (starting move) | Gust Flying | Orbit | Whirlwinds that escort you. | Hurricaneneeds Sprint · +2 orbs, ×1.7 damage and more radius |
| 2Crowd clear | Hyper Voice Normal | Burst | A sound wave that spreads in every direction. | Uproarneeds Reflexes · +6 projectiles, ×1.6 damage and +1 pierce |
| 3Flex / damage | Wing Attack Flying | Melee | A wide wing sweep that pushes foes back. | Brave Birdneeds Power · ×1.9 damage, more range and hits in 360° |
| 4Flex / damage | Body Slam Normal | Melee | A full-weight tackle: slow, short and brutal. | Giga Impactneeds Power · ×1.9 damage, more range and hits in 360° |
How to play the run
- Level Gust first. It is your only attack at the start. Push it to level 5 with upgrade cards.
- Take Sprint once (+7% movement speed.) so a golden card turns Gust into Hurricane (+2 orbs, ×1.7 damage and more radius).
- Add Hyper Voice for the hordes. Only your active move fires, so switch to it (1–4, Q/E or tap) when you are surrounded.
- Enter every rift you can. Beating the legendary gives a bond: fuse Gust with Hyper Voice so both fire together from one slot.
- Hold Quick Claw: -20% cooldown on all your moves. Held items drop from chests and bosses; you keep one at a time.
- Before minute 30, stack damage and defense: the Judgment of Arceus sends ever-stronger legendaries until you fall.
Level-up card priority
- Sprint — +7% movement speed.evolution
- Reflexes — -8% cooldown on every move.evolution
- Power — +10% damage with every move.evolution
- Vigor — +20 max HP (and heals it).
Items
Quick Claw — -20% cooldown on all your moves.
Alternative: Shell Bell — You heal from the damage you deal.
Permanent upgrades first
- Repertoire (Start with 2 moves, 1,500 coins to max)
- Strength (+4% damage, 5,050 coins to max)
- Reflexes (-3% cooldown, 3,340 coins to max)
- Critical Hit (+3% critical chance (x1.5 damage), 6,300 coins to max)
Best weather
No weather boosts these moves.
Super effective against
GrassFightingBug
Best rift arenas for this build
- Emerald Jungle (Celebi, Shaymin, Virizion, Tapu Bulu…)
- Ancient Dojo (Cobalion, Terrakion, Virizion, Keldeo…)
- Dark Alley (Darkrai, Yveltal, Urshifu, Chi-Yu)
Arenas whose legendaries take the most damage from these move types.
Frequently asked questions
What is the best Corvisquire build in PokéSurvivor?
Gust, Hyper Voice, Wing Attack, Body Slam, holding Quick Claw. Take Sprint, Reflexes, Power so the moves can evolve at max level.
What item should Corvisquire hold?
Quick Claw (-20% cooldown on all your moves.) If you find Shell Bell first, it is a good alternative.
How do Corvisquire's moves evolve?
Gust → Hurricane (needs Sprint); Hyper Voice → Uproar (needs Reflexes); Wing Attack → Brave Bird (needs Power); Body Slam → Giga Impact (needs Power).
Game data from PokéSurvivor · Last updated