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Bronzor

Best Bronzor build

SteelPsychic D Pokédex entry →

Generated from the game rules and this Pokémon's move pool: a solid default for a 30-minute run. Swap moves to match the cards you are offered.

Moves (4 slots)

SlotMoveKindWhyEvolves into
1Core (starting move) Metal Claw Steel Melee A steel swipe in an arc. Iron Headneeds Power · ×1.9 damage, more range and hits in 360°
2Crowd clear Psychic Psychic Burst A radial mental burst that seeks enemies. Expanding Forceneeds Magnet · +6 projectiles, ×1.6 damage and +1 pierce
3Flex / damage Meteor Mash Steel Meteors Two steel meteors that crush where they land. Magnet Bombneeds Power · ×1.7 damage, +2 meteors and more radius
4Flex / damage Hyper Voice Normal Burst A sound wave that spreads in every direction. Uproarneeds Reflexes · +6 projectiles, ×1.6 damage and +1 pierce

How to play the run

  1. Level Metal Claw first. It is your only attack at the start. Push it to level 5 with upgrade cards.
  2. Take Power once (+10% damage with every move.) so a golden card turns Metal Claw into Iron Head (×1.9 damage, more range and hits in 360°).
  3. Add Psychic for the hordes. Only your active move fires, so switch to it (1–4, Q/E or tap) when you are surrounded.
  4. Enter every rift you can. Beating the legendary gives a bond: fuse Metal Claw with Psychic so both fire together from one slot.
  5. Hold Assault Vest: +20% damage reduction. Held items drop from chests and bosses; you keep one at a time.
  6. Before minute 30, stack damage and defense: the Judgment of Arceus sends ever-stronger legendaries until you fall.

Level-up card priority

  1. Power — +10% damage with every move.evolution
  2. Magnet — +30% experience pickup radius.evolution
  3. Reflexes — -8% cooldown on every move.evolution
  4. Vigor — +20 max HP (and heals it).

Items

Assault Vest — +20% damage reduction.

Alternative: Focus Sash — A hit that would knock you out leaves you at 1 HP (every 60 s).

Permanent upgrades first

  1. Repertoire (Start with 2 moves, 1,500 coins to max)
  2. Strength (+4% damage, 5,050 coins to max)
  3. Reflexes (-3% cooldown, 3,340 coins to max)
  4. Vitality (+8 HP, 3,270 coins to max)

Best weather

Sandstorm: Rock, Ground and Steel are boosted; the rest suffer. Fog: Ghost, Fairy and Psychic are boosted.

Super effective against

IceFightingPoisonRockFairy

Best rift arenas for this build

Arenas whose legendaries take the most damage from these move types.

Frequently asked questions

What is the best Bronzor build in PokéSurvivor?

Metal Claw, Psychic, Meteor Mash, Hyper Voice, holding Assault Vest. Take Power, Magnet, Reflexes so the moves can evolve at max level.

What item should Bronzor hold?

Assault Vest (+20% damage reduction.) If you find Focus Sash first, it is a good alternative.

How do Bronzor's moves evolve?

Metal Claw → Iron Head (needs Power); Psychic → Expanding Force (needs Magnet); Meteor Mash → Magnet Bomb (needs Power); Hyper Voice → Uproar (needs Reflexes).

Game data from PokéSurvivor · Last updated