Best Ariados build
BugPoison B Pokédex entry →
Generated from the game rules and this Pokémon's move pool: a solid default for a 30-minute run. Swap moves to match the cards you are offered.
Moves (4 slots)
| Slot | Move | Kind | Why | Evolves into |
|---|---|---|---|---|
| 1Core (starting move) | Bug Bite Bug | Melee | A quick bite in a short arc. | X-Scissorneeds Power · ×1.9 damage, more range and hits in 360° |
| 2Crowd clear | String Shot Bug | Mines | Leaves webs on the ground that trap and greatly slow whoever steps on them. | Sticky Webneeds Reflexes · ×1.8 damage, +2 mines and a bigger blast |
| 3Close defense | Toxic Poison | Trail | You leave pools of poison that badly poison whoever steps on them. | Poison Gasneeds Synthesis · ×1.8 damage, bigger and longer-lasting pools |
| 4Flex / damage | Sludge Poison | Projectile | Toxic sludge that poisons on impact. | Sludge Bombneeds Power · ×1.8 damage, +2 projectiles, +2 pierce and bigger |
How to play the run
- Level Bug Bite first. It is your only attack at the start. Push it to level 5 with upgrade cards.
- Take Power once (+10% damage with every move.) so a golden card turns Bug Bite into X-Scissor (×1.9 damage, more range and hits in 360°).
- Add String Shot for the hordes. Only your active move fires, so switch to it (1–4, Q/E or tap) when you are surrounded.
- Enter every rift you can. Beating the legendary gives a bond: fuse Bug Bite with String Shot so both fire together from one slot.
- Hold Quick Claw: -20% cooldown on all your moves. Held items drop from chests and bosses; you keep one at a time.
- Before minute 30, stack damage and defense: the Judgment of Arceus sends ever-stronger legendaries until you fall.
Level-up card priority
- Power — +10% damage with every move.evolution
- Reflexes — -8% cooldown on every move.evolution
- Synthesis — +0.9 HP regenerated per second.evolution
- Vigor — +20 max HP (and heals it).
Items
Quick Claw — -20% cooldown on all your moves.
Alternative: Shell Bell — You heal from the damage you deal.
Permanent upgrades first
- Repertoire (Start with 2 moves, 1,500 coins to max)
- Strength (+4% damage, 5,050 coins to max)
- Reflexes (-3% cooldown, 3,340 coins to max)
- Critical Hit (+3% critical chance (x1.5 damage), 6,300 coins to max)
Best weather
No weather boosts these moves.
Super effective against
GrassPsychicDarkFairy
Best rift arenas for this build
- Emerald Jungle (Celebi, Shaymin, Virizion, Tapu Bulu…)
- Mind Temple (Mewtwo, Mew, Lugia, Celebi…)
- Enchanted Forest (Xerneas, Diancie, Tapu Koko, Tapu Lele…)
Arenas whose legendaries take the most damage from these move types.
Frequently asked questions
What is the best Ariados build in PokéSurvivor?
Bug Bite, String Shot, Toxic, Sludge, holding Quick Claw. Take Power, Reflexes, Synthesis so the moves can evolve at max level.
What item should Ariados hold?
Quick Claw (-20% cooldown on all your moves.) If you find Shell Bell first, it is a good alternative.
How do Ariados's moves evolve?
Bug Bite → X-Scissor (needs Power); String Shot → Sticky Web (needs Reflexes); Toxic → Poison Gas (needs Synthesis); Sludge → Sludge Bomb (needs Power).
Game data from PokéSurvivor · Last updated